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Sonic cd sprites
Sonic cd sprites







Though I must say some definitely are much more powerful than others, I often found the orange emerald to be one of the most useful since I can just run straight without having to worry about the slightest enemy, and the silver emerald also is on a whole new other level. The emeralds abilities are also a really nice touch too, it's really too bad the button limit doesn't allow us to switch back to the spring by a single keypress, it made it much harder for me to try and find interresting combinations of emerald powers to use, and I often ended up wanting to use a spring but then realizing pressing weapon 1 doesn't set the cursor back to it. The crouch was a bit hard to get used to given that I'm really used to just tapping spin to roll under tight spaces, but that's just lazy me :P That honestly gives a much better sense of momentum than vanilla's sonic thok. I liked the spring thok for being more momentum based, being faster and faster if you use it in a straight line but being much weaker if you try to take a too sharp turn, a nice alternative for the vanilla thok, and also allowing him to run faster if he can keep his speed. Overall a really neat character to play as! Anyways, good job!ĮDIT: Removed my suggestions because the spring suggestion had flaws and I had my weapon switching buttons mapped to the same keys as the strafe keys. With some improving, this could easily be one of the greatest character WADs on the Message Boards (in my opinion). If you throw the emerald at the floor instead of at a ceiling or wall, you will teleport successfully, but you'll be stuck in one of the falling frames until you switch your ability, jump, or do pretty much anything that can get you out of the running/dashing frames. I've noticed a glitch with the 7th emerald's power. I mean, they do look good, but it would look a bit more fitting with Sonic 2-styled sprites instead of Sonic 3-styled ones.ģ. And about the Super Sonic sprites, I don't know if it was the best choice to use Sonic 3's sprites as a base. The standing and running sprites are fine, though, but I think they look a bit unpolished. Also, one of the frames seems to have an ugly dark outline, for some reason. Sonic's front-facing running (not dashing) sprites look very odd, mostly because they aren't facing completely forward and seem a bit messy. Some tweaks to the character palette could help do that.Ģ. I know that this can be changed in Multiplayer by simply changing the player's color, but I think the default color should still look more blue. I know that the Sonic 1 and CD sprites were a bit purple, but they were still blue. However, I do have a few things to say.ġ. The spring spawn and Chaos Emerald abilities are entertaining and definitely make this character unique. I tried out this WAD, and it is, indeed, very fun to play with. There are several different versions and edits floating around at this point in fact as I was writing this post I stopped to check the Master Server and, sure enough, I found a server playing with someone's edit.īecause it became so popular, I've decided to release a definitive edition onto the Message Board! I'm aware that sprite rip characters are generally frowned upon and I would be lying if I said it wasn't an awkward thing for me to submit, but I've done my best to make up for it by including a plethora of fun abilities.

Sonic cd sprites mod#

Yet for some reason it was quite popular among the people I showed it to, and soon it somehow became an uncommon but fairly present mod in many public servers. Needless to say, it wasn't a particularly impressive project, nor did I ever have the intention of bringing it to the Message Board. I took all the sprites I could find from Sonic 1 and Sonic CD to create a barebones character upon which I could construct custom abilities. So, I started dabbling in Lua scripting for SRB2 about a year ago this month, and CD Sonic was the first project I remember working on.







Sonic cd sprites